deezy dabest
Sacred Initiative of Combat Killers
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Posted - 2014.06.21 15:50:00 -
[1] - Quote
Hawkin P wrote:PC is now generally unprofitable, you win a PC battle and you may making a little more then you would of farming ISK in ambush, over the same amount of time. You lose a PC battle and the players end up losing 20-30mil ISK in Dropsuits, Tanks, and ADS.
So in order to make any profit most corps will attack down the food chain, attack corps they know they can beat. The price of clone packs doesn't matter, because you can buy a district for less then the price of a clone pack. Soon no one will even want to buy a district corps will be giving them away for free, and they will be a hard sell even at that price because corps will get tired of being farmed for ISK. Smart corps will eventually not even bother to take districts from other corps BC that way they can just farm them again when the clones build back up.
OH yeah NTM now there is Locking/Farming 2.0. Corp A attacks Corp B; defending corp no shows; and gets 20 mil a battle, they can swap districts back and forth endlessly. Making up to 60 mil a district. This will probably be patched but in a way that makes PC even less profitable for the players.
So, taking away passive ISK solved 1 problem, but CCP's poorly thought out fix, caused many others. Another big problem is CCP has now removed the drive for anyone to want to take a district. Their is no benefit for taking a district, and this new PC just feels very, meh IDC.
Just proving more and more why PC needs to be removed in favor of corp battles with a simple ranking system that has weekly, monthly, and all time leaderboards. The higher ranking of the corp you beat the more points you get.
I think the most annoying part of PC is the fact that you can not just hop in battle. Initiating a battle then waiting 24-36 hours for one battle at a certain is a pain in the ass.
Laser focused in a room full of mirrors. Everything you ever wanted coming SoonGäó just keep buying boosters.
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deezy dabest
Sacred Initiative of Combat Killers
655
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Posted - 2014.06.21 17:58:00 -
[2] - Quote
Hawkin P wrote:deezy dabest wrote:
Just proving more and more why PC needs to be removed in favor of corp battles with a simple ranking system that has weekly, monthly, and all time leaderboards. The higher ranking of the corp you beat the more points you get.
I think the most annoying part of PC is the fact that you can not just hop in battle. Initiating a battle then waiting 24-36 hours for one battle at a certain is a pain in the ass.
That might be cool, but that would require CCP to do more than a hotfix. More work than they want to put into dust. NTM it would be even more unprofitable, and getting players that want to do that would be hard. It would be great for training new players though.
I actually think it would be possible via a hot fix using a modified version of the star map where every corporation is issued a fake district and a battle is accepted and begins once the corporations mutually attack each other. Only the TLO role can initiate a battle.
For the ranking system corporations can be given warpoints or at least that is the mechanic to copy over. Once a battle ends you receive the difference of your points if the losing team has a greater amount as a bonus plus a base of 100 points.
So for example:
Corporation A has 500 "warpoints" Corporation B has 200
Corporation A attacks Corporation B Corporation B receives a notification and attacks corporation A launching the battle.
After a hard fought battle corporation B wins. Corporation B receives 100 base points + 300 points (the difference since corporation A had a greater starting score)
ISK Payouts are the same as pubs with one exception there is no base pool. Only the ISK destroyed in battle is divided up. SP payouts are ONLY on warpoints, there is no payout for time in battle. Salvage works exactly as in FW.
The leaderboard for corporation warpoints becomes points from battle instead of total player points assuming that a new tab can not be added without a client update.
In theory this system can be completed with a hotfix since it would not require anything new in the client.
Why would CCP spend the time needed for this mode? The amount of information derived from these battles would do wonders for balance. Thanks to the ISK sink lower players would likely use more AUR and FW equipment. Match information server side would do wonders for future changes to battle servers in relation to planetary conquest and stuff.
Going to spam this with a thread of its own after all the time I just spent here
Laser focused in a room full of mirrors. Everything you ever wanted coming SoonGäó just keep buying boosters.
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